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Flash Website with fCMS is a basic way to edit the flash page online(Flash Content Management System)
Search engine optimization, to find a keyword that bring into the presence in seeking the site on search engine
Shopping cart is acclimated in e-commerce to assist humans authoritative purchases online with PayPals transaction and automate an email copy of the product purchase
World Wide Web storage that allows individuals and organizations to accommodate their own website attainable via the Internet browser
PRINCIPLES OF ANIMATION
1. Squash and Stretch - Defining the rigidity & mass of an object by distorting its shape during an action.
2. Timing - Spacing actions to define the weight & size of objects & the personality of characters.
3. Anticipation - The preparation for an action.
4. Staging - Presenting an idea so that it is unmistakably clear.
5. Follow Through & Overlapping Action - The termination of an action & establishing its relationship to the next action.
6. Straight Ahead Action & Pose-To-Pose Action - The two contrasting approaches to the creation of movement.
7. Slow In and Out - The spacing of in-between frames to achieve subtlety of timing & movements.
8. Arcs - The visual path of action for natural movement.
9. Exaggeration - Accentuating the essence of an idea via the design & the action.
10. Secondary Action - The Action of an object resulting from another action.
11. Appeal - Creating a design or an action that the audience enjoys watching.
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